

For the most part both of the campaigns have you exploring the environments where you'll get locked in a room until you defeat every enemy in there, which then unlocks the doors. They let you regenerate health in combat, lower enemies' blocking capabilities, increase your resistance to rockets or blades, and many, many more.Despite the game's robust combat system and level of ability customization, Vampire Smile suffers from quite a bit of repetition. On top of that there's also a collection of beads hidden throughout the levels or awarded when you defeat bosses that augment your abilities.

Both the Dishwasher and his stepsister have three different talents but they act mostly the same a magic ability strikes every enemy in the arena, another you have to aim at a group of enemies, etc. The weapons act very different from one another, some are fast but deal little damage, some are strong and slow but they can strike multiple enemies, and there are some ranged weapons as well.To enhance the combat there are also quite a few combos you can use to unleash a wave of pain against any unsuspecting foes, as well as an armament of magical powers to strike many enemies on (or off) the screen at once. Both characters have a unique arsenal of weapons, some of which are pretty inventive, like the Dishwasher's massive shears (right out of Clock Tower) or Yuki's intimidating large syringe. The blood, guts and severed limbs have only been cranked up while the frustrating difficulty has been drastically lowered (that is, unless you choose a higher difficulty setting).There are two playable characters: the Dishwasher from the first game and his vampiric stepsister Yuki that each come with their own separate campaigns. If the gore in Dead Samurai wasn't your thing than this might not be your cup-of-tea either. With Vampire Smile, however, designer James Silva has taken into consideration the reviews its predecessor received to create one of the most well designed 2-D action games I've played on Xbox Live.Vampire Smile retains much of the original games aesthetic: it's black and white, and has a fair share of badass bosses and visceral combat to look forward to. It looked and played great but the game was also on par with Ninja Gaiden in how unforgiving it was, and that ended up turning off some gamers, including myself, that otherwise might've been interested in it. The game was showcased at the PAX East 2010 convention.Dead Samurai was a flawed but interesting concept for a violent 2-D beat 'em up. This indicates that perhaps the story will feature (similar in tone to its predecessor) as a quest for revenge against these three beings. The poem ends with a promise: "Banker, General and Judge - you all shall burn in hell". During the poem she mentions three beings: The Banker, The General and The Judge. Though little is know about the storyline of the game as of yet, in the Announcement Trailer a poem is recited by a female voice, possibly Yuki's. Players assume the roles of The Dishwasher along with his step-sister Yuki in two separate solo campaigns, as they battle through legions of enemies and try to unravel the secrets of their pasts.

The Dishwasher: Vampire Smile is the sequel to the highly acclaimed 2009 XBLA 2D side-scrolling beat 'em up hit The Dishwasher: Dead Samurai by Ska Studios. Credits | Soundtrack | Codes | Walkthrough
